4.0
Voyage of the Mourning Dawn
ByPublisher Description
A young thief races to recover a powerful, long-lost super-weapon in this first Heirs of Ash novel set in the magical world of Eberron
For years, rumors have spoken of the Legacy, a device beyond imagination and the brain child of the brilliant Ashrem d’Cannith. Some say it was a weapon; others claim it was a portal to other worlds. But in Cyre, on the Day of Mourning, Ashrem and his Legacy vanished in the greatest cataclysm the world had ever seen.
Now, a struggling young thief named Seren stumbles upon a clue that may lead to the lost Legacy. But what begins as a routine burglary has the authorities out to arrest her, ruthless spies out to kill her—and one of the heirs of Ashrem trying to save her. To stay alive, Seren and her new crewmates on The Mourning Dawn must find Ashrem’s Legacy before it falls into the hands of her pursuers. For if they fail, Eberron will plunge into another century of war.
For years, rumors have spoken of the Legacy, a device beyond imagination and the brain child of the brilliant Ashrem d’Cannith. Some say it was a weapon; others claim it was a portal to other worlds. But in Cyre, on the Day of Mourning, Ashrem and his Legacy vanished in the greatest cataclysm the world had ever seen.
Now, a struggling young thief named Seren stumbles upon a clue that may lead to the lost Legacy. But what begins as a routine burglary has the authorities out to arrest her, ruthless spies out to kill her—and one of the heirs of Ashrem trying to save her. To stay alive, Seren and her new crewmates on The Mourning Dawn must find Ashrem’s Legacy before it falls into the hands of her pursuers. For if they fail, Eberron will plunge into another century of war.
Download the free Fable app

Stay organized
Keep track of what you’re reading, what you’ve finished, and what’s next.
Build a better TBR
Swipe, skip, and save with our smart list-building tool
Rate and review
Share your take with other readers with half stars, emojis, and tags
Curate your feed
Meet readers like you in the Fable For You feed, designed to build bookish communities9 Reviews
4.0

Alya Shyr
Created 10 months agoShare
Report

Joey De La Torre
Created about 1 year agoShare
Report

Margaret Jones
Created over 1 year agoShare
Report

Shy Starr
Created over 3 years agoShare
Report

Milani Jace
Created over 4 years agoShare
Report
About Rich Wulf
Rich Wulf was a freelance graphic designer who woke up one day and realized he enjoyed writing stories about the unreal much more than laying out phone books. He has worked on the Legend of the Five Rings Role-Playing Game since 1999. His works include Way of the Wolf, Bells of the Dead, Rokugan, the Wizards of the Coast novel Wind of Justice, and many other Legend of the Five Rings products. His work has appeared in Dragon magazine as well as other publications and websites. Rich currently lives in the St. Louis area.