4.0
Test of the Twins
ByPublisher Description
A confrontation with the Queen of Darkness is finally within Raistlin’s reach—and Caramon will do anything to stop it—in the epic finale of the Dragonlance Legends.
Defying the fate that claimed his evil predecessor, Raistlin opens the Portal to the Abyss and passes through. With Crysania at his side, he engages the Queen of Darkness in a battle for the ultimate prize—a seat among the gods.
At the same time, Caramon and Tasslehoff are transported to the future. They come to understand the consequences of Raistlin’s quest—and Caramon at last realizes the painful sacrifice he must make to prevent his brother’s success. Old friends and strange allies come together to aid him, but Caramon must take the last, greatest step alone: the first step into the Abyss.
Defying the fate that claimed his evil predecessor, Raistlin opens the Portal to the Abyss and passes through. With Crysania at his side, he engages the Queen of Darkness in a battle for the ultimate prize—a seat among the gods.
At the same time, Caramon and Tasslehoff are transported to the future. They come to understand the consequences of Raistlin’s quest—and Caramon at last realizes the painful sacrifice he must make to prevent his brother’s success. Old friends and strange allies come together to aid him, but Caramon must take the last, greatest step alone: the first step into the Abyss.
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4.0
“Time to get other Raistlin books lol”
About Margaret Weis
Margaret Weis and Tracy Hickman published their first novel in the Dragonlance Chronicles, Dragons of Autumn Twilight, in 1984. Over twenty years later, they are going strong as partners and have published over a hundred books, including over thirty novels, collections of short stories, role-playing games, and other game products alone or with other co-authors. Hickman is also the inspiration for the "Tracy Hickman Presents" line of Dragonlance novels for Wizards of the Coast. Weis is the President of Sovereign Press, which publishes Dragonlance game material as well as many other game products.
Other books by Margaret Weis
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