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In the first volume of the Greatwinter trilogy, a librarian in post-apocalyptic Australia must recover a lost technology to save civilization.
The great Calculor of Libris was forced to watch as Overmayor Zarvora had four of its components lined up against a wall and shot for negligence. Thereafter, its calculations were free from errors, and that was just as well-for only this strangest of calculating machines and its two thousand enslaved components could save the world from a new ice age.
And all the while a faint mirrorsun hangs in the night sky, warning of the cold to come.
In Sean McMullen’s glittering, dynamic, and exotic world two millennia from now, there is no more electricity, wind engines are leading-edge technology, librarians fight duels to settle disputes, steam power is banned by every major religion, and a mysterious siren “Call” lures people to their death. Nevertheless, the brilliant and ruthless Zarvora intends to start a war in space against inconceivably ancient nuclear battle stations.
Unbeknownst to Zarvora, however, the greatest threat to humanity is neither a machine nor a force but her demented and implacable enemy Lemorel, who has resurrected an obscene and evil concept from the distant past: Total War.
Praise for Souls in the Great Machine
“Decidedly original, sometimes whimsical, and captivating, this is a genuine tour de force.” —Booklist
“Fast-paced and amusing . . . an action-packed adventure in the tradition of world-building SF. . . . McMullen’s dramatic pacing and believable characters ensure that readers will enjoy Zavora’s quest through a well-wrought, richly imagined multidimensional world.” —Publishers Weekly
“A stunning idea . . . with an utterly convincing setting, breathtaking developments, and a captivating narrative.” —Kirkus Reviews
The great Calculor of Libris was forced to watch as Overmayor Zarvora had four of its components lined up against a wall and shot for negligence. Thereafter, its calculations were free from errors, and that was just as well-for only this strangest of calculating machines and its two thousand enslaved components could save the world from a new ice age.
And all the while a faint mirrorsun hangs in the night sky, warning of the cold to come.
In Sean McMullen’s glittering, dynamic, and exotic world two millennia from now, there is no more electricity, wind engines are leading-edge technology, librarians fight duels to settle disputes, steam power is banned by every major religion, and a mysterious siren “Call” lures people to their death. Nevertheless, the brilliant and ruthless Zarvora intends to start a war in space against inconceivably ancient nuclear battle stations.
Unbeknownst to Zarvora, however, the greatest threat to humanity is neither a machine nor a force but her demented and implacable enemy Lemorel, who has resurrected an obscene and evil concept from the distant past: Total War.
Praise for Souls in the Great Machine
“Decidedly original, sometimes whimsical, and captivating, this is a genuine tour de force.” —Booklist
“Fast-paced and amusing . . . an action-packed adventure in the tradition of world-building SF. . . . McMullen’s dramatic pacing and believable characters ensure that readers will enjoy Zavora’s quest through a well-wrought, richly imagined multidimensional world.” —Publishers Weekly
“A stunning idea . . . with an utterly convincing setting, breathtaking developments, and a captivating narrative.” —Kirkus Reviews
5 Reviews
3.0
HawkeyeGough
Created 3 months agoShare
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“My whole review won't fit in 1200 char., but here's the conclusion: "I think folks who like world-building, expansive plots that remain focused on 3-5 pivotal characters will enjoy this. A caveat to that is these readers must have more patience for some of the grainier details of infrastructure and warfare tactics than I have. All in all, this book alternated quite a bit between frustrating, insightful, realistic, unbelievable, fast-paced, glacial, dirty, and beautiful. I am going to read the next one because the plot lines hinted at in the denouement are interesting enough to me to want to see where they go and I truly believe this author has a gift for description and character development. I hope he makes some different choices in this next book with those characters, but either way I'm intrigued and want to see where this goes." - See the whole review here: https://www.goodreads.com/review/show/4788861593”
Kalindi Bellach
Created 11 months agoShare
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Jason
Created about 8 years agoShare
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Richard Gombert
Created over 10 years agoShare
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Brent Hayward
Created almost 15 years agoShare
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About Sean McMullen
Sean McMullen is one of Australia’s leading science fiction authors. He established himself in the American market with the publication of the Greatwinter trilogy (comprised of Souls in the Great Machine, The Miocene Arrow, and Eyes of the Calculor), and is also the author of The Moonworlds Saga and The Centurion's Empire. The settings for Sean's work range from the Roman Empire, through Medieval Europe, to cities of the distant future. Sean spent several years in student reviews and theatre, and was lead singer in three rock and folk bands, and spent two years in the Victorian State Opera before he began writing.
Other books by Sean McMullen
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