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NATIONAL BESTSELLER • Explore the past of Critical Role’s daring half-elf twins, Vex’ahlia and Vax’ildan, in this original prequel novel to their adventures with Vox Machina.
Vex and Vax have always been outsiders. A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning hunter and the conning thief have made their own way in the world of Exandria.
The twins have traveled far and experienced great hardship. But with the help of Vex’s quick wit and Vax’s quicker dagger, they’ve always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun, where the twins become entangled in a web spun by the thieves’ guild known to many as the Clasp. Trapped by a hasty deal, Vex and Vax (along with Vex’s faithful bear companion, Trinket) set out into the wilds to fulfill their debt to the infamous crime syndicate.
As the situation grows more complicated than they ever could have imagined, for the first time Vex and Vax find themselves on opposite sides of a conflict that threatens the home they have carried with each other for years.
Written by #1 New York Times bestselling author Marieke Nijkamp, Critical Role: Vox Machina—Kith & Kin follows a brand-new adventure that delves into the twins’ unexplored history, and returns to some of the iconic moments that forged Vox Machina’s most unbreakable bond.
Vex and Vax have always been outsiders. A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning hunter and the conning thief have made their own way in the world of Exandria.
The twins have traveled far and experienced great hardship. But with the help of Vex’s quick wit and Vax’s quicker dagger, they’ve always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun, where the twins become entangled in a web spun by the thieves’ guild known to many as the Clasp. Trapped by a hasty deal, Vex and Vax (along with Vex’s faithful bear companion, Trinket) set out into the wilds to fulfill their debt to the infamous crime syndicate.
As the situation grows more complicated than they ever could have imagined, for the first time Vex and Vax find themselves on opposite sides of a conflict that threatens the home they have carried with each other for years.
Written by #1 New York Times bestselling author Marieke Nijkamp, Critical Role: Vox Machina—Kith & Kin follows a brand-new adventure that delves into the twins’ unexplored history, and returns to some of the iconic moments that forged Vox Machina’s most unbreakable bond.
648 Reviews
4.0

Brian Decker
Created 8 days agoShare
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Beth
Created 15 days agoShare
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Steve Archer
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“I have not read any of Nijkamp’s other books so can’t tell if it’s specifically her writing or this book in general, but it feels bland and heavily relies on the fact it’s telling the allure of Critical Role and/or the voice actors if you listen to the audiobook.
The book reads like two novellas intertwined and only one of them is interesting. Though I don’t know if that’s because it’s an escape from the other one.
This novel is a mini-campaign styled story before Vex and Vax met Vox Machina. Vex gets a contract taken out on her without knowing and Vax uses his assassin connections to essentially buy the contract back and instead has to perform his own contract to balance the books. And how the crowds did roar for strong female leads! 352 pages or 17 hours of audiobook later, the story could have been told in 150 pages/7 hours and actually been engaging.
Intertwined in this are flashbacks to their childhood when they left their home to make their own way. Which was a bit more interesting because stuff actually happened.
Maybe it’s because the twins weren’t my favourites of the VM crew (Grog and Percy were my heartthrobs), or maybe it’s because I feel Scanlan’s past would have been much more interesting as a novel as a Bard/dark horse character, but this one just didn’t land how I hoped it would.
If the twins are your soft spot, this one may be right for you?”

Jill
Created 22 days agoShare
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Sebastian
Created 24 days agoShare
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About Marieke Nijkamp
Marieke Nijkamp is a #1 New York Times bestselling author of YA novels, graphic novels, and comics, including This Is Where It Ends, Before I Let Go, Even If We Break, and The Oracle Code. Her short stories can be found in several anthologies. She also edited the anthology Unbroken: 13 Stories Starring Disabled Teens. Nijkamp is a storyteller, dreamer, globe-trotter, and geek. Before pursuing her lifelong passion for writing, she majored in philosophy and medieval history. She loves to go on adventures, roll dice, and daydream. She lives and writes in Small Town, the Netherlands. She is the founder of DiversifYA and was a founding senior VP of We Need Diverse Books.
Founded by veteran voice actors Matthew Mercer, Ashley Johnson, Marisha Ray, Taliesin Jaffe, Travis Willingham, Sam Riegel, Laura Bailey, and Liam O’Brien, Critical Role has grown from a weekly improv storytelling campaign set in an ever-evolving world to a media company centered on connecting with communities in new and meaningful ways, including fiction (Critical Role: Vox Machina—Kith & Kin) and nonfiction (The World of Critical Role) books on the New York Times bestseller list, comic books (Vox Machina Origins, Tales of Exandria), graphic novels (The Mighty Nein Origins series), collectibles, tabletop and role playing games, podcasts, live events, and a critically acclaimed animated series, The Legend of Vox Machina.
Founded by veteran voice actors Matthew Mercer, Ashley Johnson, Marisha Ray, Taliesin Jaffe, Travis Willingham, Sam Riegel, Laura Bailey, and Liam O’Brien, Critical Role has grown from a weekly improv storytelling campaign set in an ever-evolving world to a media company centered on connecting with communities in new and meaningful ways, including fiction (Critical Role: Vox Machina—Kith & Kin) and nonfiction (The World of Critical Role) books on the New York Times bestseller list, comic books (Vox Machina Origins, Tales of Exandria), graphic novels (The Mighty Nein Origins series), collectibles, tabletop and role playing games, podcasts, live events, and a critically acclaimed animated series, The Legend of Vox Machina.
Other books by Marieke Nijkamp
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