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3.5 

Critical Hits

By Carmen Maria Machado & J. Robert Lennon
Critical Hits by Carmen Maria Machado & J. Robert Lennon digital book - Fable

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Critical Hits Reviews

3.5
“This wonderful collection of essays from various writers' experience with video games is an incredible insight as to how much the virtual worlds we entrench ourselves in actually impact us. There are a myriad of perspectives taken throughout the book over many decades of gaming history, and through such varied narrators. The third chapter, This Kind Of Animal by Nana Kwame Adjei-Brenyah, was one of my favourites. The tonal switch as he goes from being at a funeral with his father to his father's funeral, and revealing the truth of his nature was harrowing. "You depend too much on sorry and charm and here those will not save you" hit me like a ton of bricks, and the other options interjected with the "morale: -1" effect as he stared at his father in the coffin while searching for words was heartbreaking. I Was A Teenage Transgender Supersoldier by Nat Steele was a particularly relatable chapter as well, given my own gender identity in relation to video games. The ending paragraph was extremely poignant and impactful: "Other people are the ones who get 'human stories.' Trans people like me get allegory, allusions, and headcanons... We get Internet listicles of 'trans-friendly characters' as human and real as Birdo, the egg-spitting dinosaur from the Mario series. So trans people have to find ourselves in stories that weren't written for us." However, it's important to note that all of the essays compiled in this book are more than worth reading, as they offer a new, unique insight as to what unites us all. It reminds us to be critical of the media that we are consuming (or that consumes us), and to truly internalise the time we spend in these worlds, knowing that perhaps one day the memory of them will be all that remains of them.”
“This was a really interesting anthology of essays from various writers, some new to me and others familiar, on the topic of video games and what that means to them. Some explored specific games and the themes involved, and I enjoyed the difference in writing styles. I found this book very enjoyable to read and would recommend it to any gamers.”

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