4.0
Artificers & Alchemy (Dungeons & Dragons)
ByPublisher Description
An immersive, one-of-a-kind guide to the wondrous magical items and creatures of Dungeons & Dragons, the world’s most beloved tabletop role-playing game
Featuring amazing illustrations and expert insights, Artificers & Alchemy explores peculiar phenomena, sentient weapons, guardian gear, and the artificers who create these enchanted objects. If you’re eager to start your own D&D adventures, this guidebook provides the perfect starting point to creating worlds of fantasy and weaving an epic story all your own.
Featuring amazing illustrations and expert insights, Artificers & Alchemy explores peculiar phenomena, sentient weapons, guardian gear, and the artificers who create these enchanted objects. If you’re eager to start your own D&D adventures, this guidebook provides the perfect starting point to creating worlds of fantasy and weaving an epic story all your own.
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4.0
About Jim Zub
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
Other books by Jim Zub
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